OverviewThe Nintendo Switch is a game device. The large image is an example of an error code that pops up on the game device when something has gone wrong. ☉ You can imagine how someone in the middle of playing might get really frustrated by this disruption. In order to keep this message off of the screen, they have to go find the answer.
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Linda H.Linda who’s a mother with a kid that has a Nintendo Switch, she needs answers because her kid is getting cranky and an easy process to solve issues. This persona represents any parents/guardian who often come to the support site to solve their kids device issues.
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More in-depth with activities 🧩
Due to time constraints, our team was only able to demonstrate a few team bonding and building activities as previews in our final product (mixology class, blind drawing, and escape room previews). In the future, we'd love to finish designing out the entirety of these virtual activities so one could see what it's like to go through one end to end. Along with this, we would want to show more range of activities that could be included in our platform, as it would show the different types of experiences we have to offer and allow us to make a more fully functional prototype.
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Larger Sample Sizes 📝
Our team could benefit from gathering research from a larger pool of people. We were working with limited time and resources, so we interviewed and gathered as much information that we could do ourselves with the people that we had access to. In the future, we hope to get more people to interview and test our product to validate our design choices and make the product better and more fit for the target audiences.
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